MERLIN Version 1.0 by BJ Gleason, The American University, Thin Air Labs Merlin is a simple game. All you have to do is clear the field of the blocks. Use the number keys to flip the blocks on and off. The matrix is in the same order as the numeric keypad. +---+---+---+ | 7 | 8 | 9 | +---+---+---+ | 4 | 5 | 6 | +---+---+---+ | 1 | 2 | 3 | +---+---+---+ Pressing a corner key (1,3,7,9) will toggle 4 squares in that corner: +---+---+---+ | X | X | | +---+---+---+ | X | X | | +---+---+---+ | | | | +---+---+---+ Pressing the side keys (2,4,6,8) will flip the entire side: +---+---+---+ | X | | | +---+---+---+ | X | | | +---+---+---+ | X | | | +---+---+---+ The center key (5) will flip the adjacent squares: +---+---+---+ | | X | | +---+---+---+ | X | X | X | +---+---+---+ | | X | | +---+---+---+ The 0 key will set up a new board at random. The ESC key will exit. COMMENTS, BUGS AND IDEAS If you have an comments, suggestions or bug reports, you can write to the author at: BJ Gleason The American University CSIS (Thin Air Labs) 4400 Massachusetts Avenue, N.W. Washington, DC 20016 Compuserve : 73337,2011 Genie : BJGLEASON This program and documentation is being placed into the public domain by the author.