Portfolio Score Four V2.0 by Centennial Software Systems Aurora, Colorado (c) Centennial Software Systems 1990 All rights Reserved 1. Portfolio Score Four is copyrighted (c) 1990 by Centennial Software Systems, Aurora, CO. 2. Atari and Portfolio are trademarks or registered trademarks of Atari Corporation. I - Introduction Portfolio Score Four is a strategy game designed for use on the Atari Portfolio hand held computer. The object is to get four colored markers in a row by dropping them into an upright board of eight columns. You win by getting four in a row horizontally, vertically, or diagonally. You can play against the Portfolio, in either of two skill levels, or against a second player. Portfolio Score Four is constantly undergoing upgrades, enhancements, and additions. Any and all suggestions and comments regarding this package should be directed to: Centennial Software Systems 5707 South Odessa Street Aurora, CO 80015 Attn: Carl Koop or via Compuserve to : Carl Koop UID: 73637,650 II - Freeware Information Portfolio Score Four is being distributed as "freeware". This means that you are free to distribute copies of it to friends and associates, upload it to BBS's, etc. providing that all of the files as well as this document are included in a completely unaltered form. III - Warranty The program comprising Portfolio Score Four is provided "as is" without warranty of any kind, either expressed or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular use. The entire risk of the quality and performance of the programs and utilities is with you. Should programs prove defective, you assume the entire cost of all necessary correction, servicing, or repair. IV - Playing Portfolio Score Four Once the program has been started you will see the title screen and menu. The menu allows you to select one of the three playing modes or allows you to simply quit and return to the DIP OS prompt. The first two modes (Easy and Difficult) pit you against the Portfolio, the third mode allows you to play against a second player. This is a standard Portfolio menu, so you can either simply enter the first character on the line that contains your selection or you can use the cursor keys to position the cursor onto your selections and then press the return or enter key. After you have made your selection the game screen is displayed. This screen is divided into three sections, the playing area (left half of the screen), the scoreboard (the upper right half of the screen), and the information area (bottom line on the right half of the screen). The scoreboard is used to display not only the current scores but is where the winner is declared as well. The information area is where you make your play selection (you can think of it as a command line) and is also where messages are displayed. The Playing area is the actual game board. When you, the second player or the Portfolio make a column selection, the marker will be shown here. Your marker is a gray square and the second player/Portfolio's marker is a black square. The game board is made up of eight columns numbered 1 through 8 (left to right) with each column being eight rows deep. To place a marker in a column you simply enter the appropriate column number at the prompt. Markers will appear at the first open space closest to the bottom of the selected column (think of it as dropping the markers into a vertical column). Once either of the players have managed to get four markers in a row, either horizontally, vertically, or diagonally he will be declared as the winner via a message on the scoreboard and a victory song is played by the Portfolio. After the winner has been declared a new menu will be displayed which allows you to either play another game, select a new level of play, or quit. It is possible that the game will result in a tie, in which case a tie game message is displayed on the scoreboard along with somewhat appropriate music. V - Portfolio Score Four Special Commands There are four special commands that can be entered in place of the column number whenever you are at the 'Enter Move' prompt. These commands can be entered in upper or lower case and with one obvious exception do not take the place of your move. The four commands are: F - Forfeit Game Allows you to admit defeat to you opponent. If this option is selected a forfeit message and music replaces the standard winners message on the scoreboard. H - Help Display This command will cause a list of all of the Portfolio Score Four commands to be displayed to the screen. S - Skip a Turn This is the exception mentioned above. You can skip your turn by simply using this command, however, remember that the Portfolio never skips a turn. M - Music On/Off This command will toggle that annoying music that accompanies the winner/forfeit/tie messages on and off. VI - Conclusion I am very open to suggestions for improvements to this game. For example, I think that easy mode is way too easy, and that difficult could be made more so, however I opted to issue the game in this mode so that people who use it can determine the actual difficulty via their comments. Please let me know what you think of the game and have fun.